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Xoren
Member
USA
90 Posts |
Posted - 16/06/2012 : 2:04:56 PM
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<NOTE> This is your first Great War for 16th June 2012. The Great War has begun! You have 3 actions and 1 recruit point. resource This turn will last for another 26 seconds. You have 3 more actions. Resources: D5 R8 D1 R4 M7 off r8 This turn will last for another 21 seconds. You have 2 more actions. Resources: M4 D5 D1 R4 M7 off r4 This turn will last for another 18 seconds. You have 1 more action. Resources: E9 M4 D5 D1 M7 rec vam You recruit a coven of vampires. This turn will last for another 15 seconds. You have 1 more action. Resources: M2 M4 D5 D1 M7 dismiss d1 This turn will last for another 11 seconds. You have 1 more action. Resources: E2 M2 M4 D5 M7 def m2 This turn will last for another 9 seconds. You have 0 more actions. Resources: D8 E2 M4 D5 M7
A new war turn begins. You have 3 actions. 7th initiative position. Remaining opponents: Molok, the God of War, WoofWoof, JackBauer and Faith. Remaining Lords: White, Yellow, Orange, Green, Blue, Purple and Red. dismiss d8 This turn will last for another 28 seconds. You have 3 more actions. Resources: M1 E2 M4 D5 M7 def m1 This turn will last for another 26 seconds. You have 2 more actions. Resources: R3 E2 M4 D5 M7 def m4 This turn will last for another 23 seconds. You have 1 more action. Resources: R0 R3 E2 D5 M7 def m7 This turn will last for another 20 seconds. You have 0 more actions. Resources: D7 R0 R3 E2 D5 def Defence +2 from M1 M2 M4 M7 [WAR] The Blue Lord of War's religious fanatics burn WoofWoof's sacred grove to the ground.
A new war turn begins. You have 3 actions. 9th initiative position. Remaining opponents: Molok, the God of War, JackBauer and Faith. Remaining Lords: White, Yellow, Orange, Green, Blue, Purple and Red. dismiss d7 This turn will last for another 30 seconds. You have 3 more actions. Resources: M3 R0 R3 E2 D5 def m3 This turn will last for another 27 seconds. You have 2 more actions. Resources: E6 R0 R3 E2 D5 off r0 This turn will last for another 25 seconds. You have 1 more action. Resources: M5 E6 R3 E2 D5 off r3 This turn will last for another 18 seconds. You have 0 more actions. Resources: E4 M5 E6 E2 D5 def Defence +8 from M1 M2 M3 M4 M7 off Offence +2 from R0 R3 R4 R8 [WAR] JackBauer's savage warriors burn Blue Lord of War's city to the ground. [WAR] The Purple Lord of War's orcs burn Molok's necropolis to the ground. [WAR] Molok's zombies dismember and devour everything that moves in Red Lord of War's necropolis. Molok chats, 'Basic def w/3 cards. the same 3 cards i started with, didn't draw another.' [WAR] The Orange Lord of War's agents have been negotiating with mercenary companies.
A new war turn begins. You have 3 actions. 4th initiative position. Remaining opponents: the God of War, JackBauer and Faith. Remaining Lords: White, Yellow, Orange, Green and Purple. [WAR] The Black Eye orc tribe has pledged allegiance to the warchief of the Purple Lord of War's city. Molok chats, 'Wheeeeee.' dismiss e4 This turn will last for another 24 seconds. You have 3 more actions. Resources: D9 M5 E6 E2 D5 dismiss d9 This turn will last for another 21 seconds. You have 2 more actions. Resources: E8 M5 E6 E2 D5 dismiss d5 This turn will last for another 19 seconds. You have 1 more action. Resources: M9 E8 M5 E6 E2 Molok chats, 'Have a good weekend y'all, i'm out.' [INFO] Molok has left God Wars II. dismiss e2 This turn will last for another 11 seconds. You have 0 more actions. Resources: D2 M9 E8 M5 E6 [WAR] A squad of minotaurs now fight on the front line of JackBauer's army. [WAR] JackBauer's savage warriors burn White Lord of War's city to the ground. [WAR] The Black Eye orc tribe has rallied behind the Purple Lord of War's banner.
A new war turn begins. You have 3 actions. 6th initiative position. Remaining opponents: the God of War, JackBauer and Faith. Remaining Lords: Yellow, Orange, Green and Purple. dismiss d2 This turn will last for another 30 seconds. You have 3 more actions. Resources: E5 M9 E8 M5 E6 dismiss m7 This turn will last for another 25 seconds. You have 2 more actions. Resources: E5 M9 E8 M5 E6 def m5 This turn will last for another 24 seconds. You have 1 more action. Resources: M6 E5 M9 E8 E6 dismiss e6 This turn will last for another 19 seconds. You have 0 more actions. Resources: R1 M6 E5 M9 E8 def Defence +8 from M1 M2 M3 M4 M7 off Offence +2 from R0 R3 R4 R8 [WAR] A school of mermaids now serve JackBauer's druid lord. The Orange Lord of War's mercenaries attack your necropolis, but your zombies just eat them. The Yellow Lord of War's orcs attack your necropolis, but you fight them off. [WAR] JackBauer's savage warriors burn Purple Lord of War's city to the ground.
A new war turn begins. You have 3 actions. 3rd initiative position. Remaining opponents: the God of War, JackBauer and Faith. Remaining Lords: Yellow, Orange and Green. off r1 This turn will last for another 24 seconds. You have 2 more actions. Resources: R2 M6 E5 M9 E8 zom lord Your dark priests prepare to send an army of zombies against Yellow Lord of War. dismiss e8 This turn will last for another 17 seconds. You have 1 more action. Resources: E7 R2 M6 E5 M9 dismiss e7 [WAR] A harem of nymphs now serve JackBauer's druid lord. This turn will last for another 14 seconds. You have 0 more actions. Resources: E0 R2 M6 E5 M9 def Defence +10 from M1 M2 M3 M4 M5 Your zombies attack Yellow Lord of War's city, killing and devouring hundreds of citizens before being driven back. [WAR] The warchief of Yellow Lord of War's city has been assassinated.
A new war turn begins. You have 3 actions. 5th initiative position. Remaining opponents: the God of War, JackBauer and Faith. Remaining Lords: Orange and Green. [WAR] A group of dryads now serve Faith's druid lord. off r2 This turn will last for another 22 seconds. You have 2 more actions. Resources: D4 E0 M6 E5 M9 zom lord Your dark priests prepare to send an army of zombies against Orange Lord of War. dismiss d4 This turn will last for another 18 seconds. You have 1 more action. Resources: M0 E0 M6 E5 M9 dismiss e0 This turn will last for another 14 seconds. You have 0 more actions. Resources: R5 M0 M6 E5 M9 [WAR] JackBauer's savage warriors burn Orange Lord of War's city to the ground. Your zombies pour into Orange Lord of War's ruined city and devour the corpses.
A new war turn begins. You have 3 actions. 3rd initiative position. Remaining opponents: the God of War, JackBauer and Faith. Remaining Lords: Green. zom lord Your dark priests prepare to send an army of zombies against Green Lord of War. [WAR] A mighty treant now serves JackBauer's druid lord. Your zombies attack Green Lord of War's necropolis, dismembering and devouring everything they can find. [WAR] Muiran's zombies dismember and devour everything that moves in Green Lord of War's necropolis.
A new war turn begins. You have 3 actions. 2nd initiative position. Remaining opponents: the God of War, JackBauer and Faith. rec zom You recruit a zombie lord. [WAR] A zombie lord has forged an alliance with Muiran's lich king. This turn will last for another 26 seconds. You have 3 more actions. Resources: R6 R5 M0 M6 M9 off r5 This turn will last for another 23 seconds. You have 2 more actions. Resources: E1 R6 M0 M6 M9 off Offence +8 from R2 R3 R4 R5 R8 zom jac Your dark priests prepare to send an army of zombies against JackBauer. def Defence +10 from M1 M2 M3 M4 M5 Your zombies attack JackBauer's sacred grove, killing and devouring every last man, woman and child. [WAR] Muiran's zombies devour every last man, woman and child in JackBauer's sacred grove. [WAR] JackBauer's savage warriors burn God of War's city to the ground. Congratulations! You have survived the Great War. You earn 2 Glory.
You clutch an aged giftbox in your right hand. You tear the wrapping from your giftbox...it's a bronze champron! |
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