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Negator
Member
Australia
279 Posts |
Posted - 19/10/2009 : 09:23:48 AM
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This has been bothering me for about two years, and I am ready to ask for help. :)
Flea once said he had beaten the Minotaur Lord with a Duelist avatar build. This was enough to send me on a quest to do the same, without success. I have tried Hawk, Crane, Eagle, and Viper. I have tried Rapier with offhand assist, Rapier/Main Gauche, Rapier/Cloak. I have tried Feral Spirit and Dark Lineage. None of these got the Minotaur Lord any closer to death than 50%.
Morgor apparently also managed to beat the Lord with a Duelist, so now I am thinking I am missing something.
Can anybody tell me what the magic ingredient is? Feint with the Rapier? Use the Main Gauche to lock his axe? Sweep him? Run away until his rage wears off?
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chaosrex
Member
USA
474 Posts |
Posted - 19/10/2009 : 11:40:49 AM
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Well i wasn't supposed to tell you, but the trick is to get him to 0 hit points before he gets you below 1 hit point.
------------------------------------------------------------------------------- You become partially visible. You drive your darkblade deep into Lostinbeer's back, skewering his heart! --==>>> You freeze Lostinbeer's back for 3477 damage. Lostinbeer's body goes limp. [VICTORY] Fraust slew Lostinbeer with 100% health remaining. |
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Negator
Member
Australia
279 Posts |
Posted - 19/10/2009 : 2:44:51 PM
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The quest is over...
You stab the minotaur lord under your main gauche, penetrating his heart with your rapier!
--==>>> You stab the minotaur lord's body for 11 damage.
The minotaur lord's body goes limp.
A steel greataxe of cleaving drops on the ground.
<TASK COMPLETE> You earn one hundred auto-advance points.
I owe it all to onodera, whose post in the WEAPON GUIDE thread included a mention of the wws rapier tech in Eagle/Hawk. I had not realised you could hand-chop with a rapier. I went Hawk, cut his hands off, and he pretty much just stood there waiting to die.
So, thanks to Pygmalion for starting that thread, and to onodera for filling in the rapier info. Now I can class Faithless finally!
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Edited by - Negator on 20/10/2009 03:17:16 AM |
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kromaticorb
Member
USA
69 Posts |
Posted - 09/11/2009 : 04:01:07 AM
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| you know negator, i apologize for not knowing this post existed. i coulda told you the hand cut trick :D |
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chaosrex
Member
USA
474 Posts |
Posted - 10/11/2009 : 08:09:01 AM
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what kinda rapier chops a hand off? even a cut 'n thrust wouldnt be able too. Faux rapiers FTL! STABBY STABBY!
------------------------------------------------------------------------------- If you stop telling lies about me, I'll stop telling the truth about you. |
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Negator
Member
Australia
279 Posts |
Posted - 10/11/2009 : 10:21:00 AM
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quote: Originally posted by chaosrex
what kinda rapier chops a hand off? even a cut 'n thrust wouldnt be able too. Faux rapiers FTL! STABBY STABBY!
Historically, wrist cuts were a legitimate rapier technique. You would not expect a hand to actually be severed, but then again, it did not need to be. As long as you disabled the sword arm, by cutting through a sinew or a major blood vessel, the attack was effective.
Once the rapier evolved into the smallsword/court sword, cuts (of any sort) were not used any more, and many blades did not even have a cutting edge.
The GW2 rapier hand-chop is probably a good enough abstraction to model the technique. Of course, the wrist cut was not usually preceded by two whirls of the blade. More like a neat little sidestep to create the angle where the blade could cross the enemy's wrist for an effective cut. :)
Ich bin der Geist, der stets verneint. |
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kromaticorb
Member
USA
69 Posts |
Posted - 10/11/2009 : 10:27:41 AM
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| it has been my experience through my own sword play with my brother, that the most effective way to perform such a move would be by stepping INTO them (if they hold their blade in right hand, step toward their left shoulder) and cross blades, then push their sword away from them (yes, into you but hopefully to the side and not you) while you slide your sword towards their wrist. my brother has bruises to prove i'm effective at it. but he likes to make my nose bleed so meh, what do i know :P |
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KaVir
God Wars II Admin
Germany
3007 Posts |
Posted - 10/11/2009 : 12:23:23 PM
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There are many variations of rapier, but the version in the mud is described as having "a three-foot double-edged blade designed for both thrusting and slashing", so it certainly isn't an estoc. I tend to view it as being closer to the side-sword than the smallsword.
Perhaps chopping off hands is a bit of a stretch, but in the hands of a supernaturally strong being I don't think it's that unreasonable.
http://en.wikipedia.org/wiki/File:Rapiere-img_0100.jpg
http://en.wikipedia.org/wiki/File:Rapiere-img_0096.jpg
http://en.wikipedia.org/wiki/File:Rapiere-Negative0-19-19(1).jpg
Maybe when I add more wound types the rapier's dehanding could be replaced with a finger-chop or sinew-slice. But for the time being I don't think it's really a high priority.
The whole tech build-up thing is an essential part of the combo system, but perhaps 'whirl' could be replaced with something more appropriate for rapiers.
May thy fangs stay ever sharp, thy soul ever dark. |
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onodera
Member
Russia
70 Posts |
Posted - 10/11/2009 : 4:19:43 PM
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Well, something appropriate for rapiers would be some techs that involve footwork, but for this we would need a) techs that work across locations (like fjj rs, a lunging overhead slash for cat styles) b) weapon ranges that actually matter. I imagine that a duellist fighting, say, an axe fighter would constantly hop back using his superior speed, staying out of the axeman's range, thrusting at him from afar, while the axeman would have to rely on its shield and sudden, but violent lunges.
Right now, because you can't automatically keep your distance or even move back a set distance instead of putting your feet in reverse gear, such tactics are very hard to pull off, unless feet defence is supposed to simulate them. |
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kromaticorb
Member
USA
69 Posts |
Posted - 11/11/2009 : 01:41:02 AM
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| i like onodera's idea. that would make styles and weapons even more distinct. i also agree with kavir's reasoning. we do enjoy superhuman strength. but suggestion, -20 attack, -10 damage for that tech when using rapiers...just a suggestion. |
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